Saturday, May 4, 2013

Shields:Explained

SHIELDS aka WARDS
There is a 100% Accuracy to all shields. The ONLY reason that a shield will fizzle is because there is a Dispel or a -45% precision (Black Mantle, Smoke Screen) placed on you by your opponent.

There are several types of shields. 

School Shields
These shields are Free to train for your school at level 10 from Sabrina Greenstar in the Wizard City Fairgrounds in the Commons area.  These shields are single shields to protect you from the magic of your own school for -80% Damage. 


TRAINED WARDS FROM PROFESSORS: 

Each School is able to train one DOUBLE shield, these shields negate damage by -70% each. These may be purchased for Training Points.

Myth School   Death School    Life School
 Ice School
Fire School      Storm School

BALANCE SCHOOL ONLY SHIELDS- Though TC are available to every one. 



And Finally, Armor

There are 3 types of Armor. 

LIFE SCHOOL:
Spirit Armor is available for Training Points from the Life School. For 3 pips you absorb 400 Damage from your opponent, recieving Zero damage up to 400 hit points. It works with Life mastery Amulet. 

Ice School Armors:
Ice Armor is a Ice School Only Spell. It is received from the spell quest "Going Ice Snaking" at level 18. This is an X pip spell, meaning it will use ALL available pips accordingly. Power or single pips.  Each pip will render 125 hit points of Absorption, if you have 2 white pips you will get 250 absorb, 1 power pip will render the same amount of absorb.

Frozen Armor is an Ice School Only Spell. It works the same ways as Ice Armor, but provides 175 absorption per pip. It becomes available at Level 55 with the spell quest "The Runedown" in Grizzlehiem from Erik Wyrdrune.

Star School Wards:
These spells are not trained until you are higher level (50+) but since you can receive them from gardening well before that, I thought I would include them. These spells can not be stolen with "Steal Ward" spell from Ice School.
Fortify
This spell provides 15% protection for the next 4 rounds after it is cast. It doesn't sound like much, but trust me, it comes in handy!

Conviciton
 While this is not protection per say, it does block incoming critical and stun attempts.


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